Monday, October 27, 2014

Robots and Halloween: Metallic Doom

Robots: they are scary as hell, aren't they?
They have no souls, no human emotions, they are coldly logical, which means they should be able to be reasoned with but as we all know they cannot be reasoned with.  Because robots have a mission.  They are programmed to fulfill functions and that is what they do.  Thinking machines are even more dangerous.  Robots may seem all safe with their Asimov Robotic Law fail-safe programming but you know what always happens.  It happens with your cable box and your desktop and anything with an OS.  Things go horribly, horribly wrong and you end up murdered when all you wanted was to watch the Breaking Bad marathon you recorded on your DVR.
Robots, depending upon their programming tolerances, take things literally.  Has anyone considered how much those Asimov Laws are not part of robotic development?
Would the Terminator be able to terminate if it was bound by the 1st Law of Robotics?
Remember, a robot is programmed to perform tasks and that is all it cares about doing.
"Is that?  What is that?"
Thank you, crew.  May I have a detailed scan, please?
*Oddly enough the Robot is not one of them.
Very nice.  The Funkmeister 9000 is a machine with a mission.  Programmed to groove and do nothing but groove, the android dance machine will be the highlight of your next mixed-species transhuman party.  Just don't get in its way and don't let the music stop.  It has no conscience.  It cannot be stopped (plutionium-adverium batteries guaranteed for a minimum of 400 standard years of nonstop booty drop action).  It cannot be stopped; it feels no pain; it cannot be reasoned with; you will get served.

Assessment: This is one of those Morphsuits that was once reserved solely for kinky fetish parties and now has become quite acceptable in polite society.
Oh, you don't believe me?
Not at all suggestive
See what I'm saying?
The morphsuit is fine as long as you take a few things into consideration.  In our android example above it looks like a lean, efficient machine.  If you are not a lean, efficient machine the morphsuit will show that.  To everyone.  These things cling like skunk stink.  Consider also that you can't really wear anything under them without that showing as well, so your package is right out there.  In the morphsuit.  Out there.  Finally unless the costume concept is one of a slender figure type they tend to look wrong.  Frankenstein's Monster, a traditionally blocky type, just looks goofy as one.
Funkmeister 9000-Avoid.  Has no sense of humor.  Has no sense of style.  Prone to malfunctions during operation leading to wholesale slaughter of organic beings easily triggered by break dancing, for which it is poorly designed.


Sunday, October 26, 2014

Robots and Halloween: Something Classic

Robots are of special interest to our species.  We have tons of them, really, from the humble Roomba to industrial factory robots.  Logic dictates that a robot need not look like a person unless the specific functions it is to perform require a human's form.  Thus the Roomba does not look like a person pushing a vacuum cleaner.  Science Fiction robots often look like people.  This is probably to make it easier for an actor to portray the robot by wearing a suit.  The classic robot has a human shape with two arms, two legs and a head but is shiny and blocky with antennae and such.  Hands may be claw-like clamps, functional tools, or humanoid fingers.  The classic robot is a companion to the human heroes, sometimes comic relief and sometimes the secret weapon.  When the robot goes out of control, however, its power makes it nigh-unstoppable until the final reel when the heroes defeat it.
Truly classic sci-fi robots are supposed to be experts in one or more fields, being designed to do jobs too dangerous (or tedious) for human beings.  Despite that the limitations of costuming from the classic era mean that the robot tends to take three times as long to do a mediocre job as a human does to do the same job well.
Unless they are war machines.  Warbots seem to be the exception but even then humans tend to just run up stairs causing the warbot to become frustrated and try to destroy the staircase.
Since it always seems that humans can do the very same things as robots in half the time I often wonder why we build them at all.  In a science-fiction setting, I mean.  I'm trying to envision the Roomba being a little more rugged and running around the amusement park constantly sweeping up discarded ice cream wrappers and bits of refuse, which is a job normally done by humans.
Come to think of it, have you ever been vacuuming and had some piece of detritus that just won't be picked up by the vacuum so you pick it up, look at it, put it back down and run the vacuum over it again, then eventually pick it up and put it in the trash?  That's the kryptonite of the robot, right there.  A human with a broom and dustpan can get that and keep going without breaking stride but the outdoor Roomba?  It's either not getting it or going to get stuck in a subroutine because of it.
Which is WHY we build robots to look like us.  In the hope that they will just pick up the trash and carry it to the bin.  
And then you call somebody "trash" and the robot takes it literally and the next thing you know you have a rogue robot on your hands, only it's not rogue, see.  Because it is just following its programming, see.
Captain what do we have today?

Yep, that's a robot all right.  Detailed scan please.

That's a classic robot that is.

Assessment: Look at the size of that melon.  Seriously that thing must have the computing capacity of 1000 iPhones.  We have an antenna on the cranium for picking up wi-fi, we have a speaker for a mouth, presumably for speaking to organic life forms, we have fine manipulation digits (fingers), and we have some sort of strange chest plate.  The GPRA series is designed for the person that just had to have a robot but didn't really have a job for a robot to do.  The GPRA can do a plethora of tasks like take out the trash, mix a space martini, walk the dog and other minor domestic drudgery.  Loyalty is another matter entirely.  Is your car loyal?  As for efficiency, who can say?  How much money could you save by taking out your own trash, walking your own dog and mixing your own space martini?  Robots make people lazy in order to justify the expense of having them in the first place.

Still, it's a pretty cool costume.

Stick around for more sci-fi Halloween madness.



Saturday, October 25, 2014

Aliens and Halloween: Robots

Robots were once a major part of sci-fi and a few of them have been part of horror as well.  Who can forget the deadly Ro-Man?
The gorilla with the television on its head is the robot.
Okay, who can actually remember the deadly Ro-Man?
You are far more likely to remember Robby the Robot from Forbidden Planet or Robot B-9 from Lost In Space.  Just trust me when I tell you that robots are important to space and sci-fi media.  Data from ST:TNG, Threepio and Artoo from Star Wars, and the (original) Cylons are all robots (more or less) familiar to pop culture fans.  In the old days (sometimes referred to, by me, as the good old days) robots were very much of the tin can and box variety.  I am tempted to include cyborgs in this as well if for no other reason than to put in a picture of these mad bastards:
Well they LOOK like robots.
Although how cyborg they are is up for debate.  Mutant octopoid-thingie riding around inside a space buttplug armed with a plunger...sounds more like a mech to me.

Robot costumes can be purchased but there are not tons of them on the market.  You could just get a box, some tubing from a DIY warehouse store and some spray paint and make a pretty nifty robot costume.  They aren't very scary, however.  Not even the evil ones bent on the destruction of weak fleshlings.
So how do robots fit into your Halloween festivities?
Well this is part of the whole indulging in your fantasies angle.  Not every person wants to be something traditional or scary for Halloween.  After all, why should a werewolf be traditional to Halloween?  Is it directly related to either Samhain or All Hallows?  Nope, but it is a monster and I've established that link already.  It's spooky and fun.  Fun is the key here.
Some people just like robots.
Now you could get a few bits of circuitry, a little make up and just go out and call yourself a sexbot if that makes you happy, and who am I to judge, but try to make a little effort.  It's only one night a year, after all.

Finally I'd say that robot is really an acting costume.  You don't just put on the robot suit, go to the party and get shit faced.


Unless of course you are this guy.
You play the part.  Talk about yourself in third person.  Call other people "human" and walk funny.  Really play it up.  Enjoy your new, powerful metal body.  Steal old people's medicine.  Go hog wild, it's Halloween.





Friday, October 24, 2014

Aliens and Halloween: Spacewomen

Just to be fair I figure we should look at a spacewoman option.
"Hiya, boys.  You looking for a date?"
Detailed analysis, if you please, Mr. Spock.

Here is the quandary: you are a self-assured, empowered, free-spirited female and it's Halloween and you want a costume that says you are comfortable with yourself and your sexuality but also allows you to express that aspect of your personality.  What choice of costume for you?
Space Hooker!
Or is that a Lady Gaga costume?  I don't know.  Not important.
Not since Wilma Deering and Dale Arden have we seen such an excellent example of the all-around Space Woman.

I'm not sure about the efficiency of those shoes, but who doesn't like a robo-corset and evening gloves?

This space woman is actually pretty tame compared to some of the outfits available.  Look, ma, no midriff.
As everyone knows, no color is quite as futuristic as silver.  Gold is a warm, rich, burning color which has the alchemical symbol of sun.  Gold reminds us of sunflowers, sunny days, Summer fields, and money.  Silver, on the other hand, is a cold, sterile, liquid-like color which has the alchemical symbol of the moon.  Now although the moon and the sun are both in outer space, and despite the moon being Earth's satellite while the Earth is itself a satellite of the sun, the moon says space to us as a people.  Stars appear to us as twinkling white brightness in the darkness of space.  The sun is a star, but it's OUR STAR, so it's not spacey.  Get it?
Many an ancient culture had a sun god or goddess but did not consider the other stars to be candidates for such treatment.  Silver is a futuristic space color.  Galaxy Gail has got silver in spades.  I particularly like the grieves.  That's one of those old-school space things.  For some reason advanced human civilizations in space take their fashion advice from ancient Rome.  The visor really sells it though.  She uses the visor to assess your bank account to determine your suitability for services.  Fourteen levels of services, I am given to understand.

Assessment: Cybernetically enhanced robo-hooker.  Potential for STD HIGH.


Thursday, October 23, 2014

Aliens and Halloween: Spacemen

Okay, that was a bit of a sexist title.  Spacepeople?  Spacewomen and spacemen?
Sod the PC bollocks!  SPACEHUMANOIDS WITHOUT A GENDER BIAS!

Space suits for Halloween come in two basic varieties: NASA astronaut gear and skin-tight body suits.  The old Flash Gordon or Star Trek Next Gen look would be the latter type.  I'm not sure how it happened but at some point a consensus was reached in sci-fi that in the future we'd all wear highly functional but unflattering clothing.  Without pockets.  Which is really not all that functional, come to think of it.  Ah the future.
"Greetings, fellow space professionals!"
Detailed scan, please.

Buzz Lightyear-now that's a character I can get behind.  Buzz actually gets to cover multiple zones of costuming in that he is a spaceman, he is a Disney/Pixar creation, he is animated, and he is kid-friendly.  The full Buzz costume is a great piece of work, although a helmet would be nice.  And this guy needs gloves.  There are actually a few different options with Buzz.
What is so damned interesting up there?  Oh yeah, an actual Buzz Lightyear costume, you dick.
Oh come on, make an effort you ass.  Yeah, you can get a Buzz t-shirt and just show up at the party, but you aren't winning any awards.  Well you might do, if there is an award for one-quarter assing it.  Yes, not even going to give this guy a half-assed.

Okay, I own a pair of these.   Not really appropriate at an all ages party, but I'm sure there are parties where this is a real winner.

To infinity...


Wednesday, October 22, 2014

Seasonal Comic Spotlight: The Scarecrow

There aren't many characters that are themed as scarecrows in comics and that's a crying shame.  The most famous of course is probably DC Comics's Batman villain the Scarecrow, but Marvel has a villainous Scarecrow as well.  In 1975, however Marvel tried out a heroic Scarecrow.  Sadly the character didn't last very long, and although it still exists in some form today, it is by no means an A List character.  Which is a shame because I quite like the character.

"Laugh not, mortals, for I am not an onion man...I am the Scarecrow!"
Why should the scarecrow be a villainous character?  Is not the purpose of the scarecrow to protect?  Does it not protect our crops from harm?  Yet Halloween imagery is replete with both happy and monstrous scarecrows.  Comics, on the other hand, tend toward the villainous model making scarecrows a symbol of fear and evil.
Jonathan Crane, DC's Scarecrow, who first appeared in comics in 1941, but really gained his popularity during the Silver Age. 
DC's Scarecrow (above) is a master of fear.  Although he has been changed over time to include some martial arts skills, he is primarily a psychological villain that uses fear gas to overcome his victims.  He delights in sowing fear.  He's a jerk.

In 1975, Marvel tried a different tactic by introducing a somewhat heroic Scarecrow in issue 11 of Dead of Night.  The comic was originally of the anthology type and reprinted older stories but issue 11 featured the debut of a new horror character.  It was also the last issue.  I'm not suggesting those two things are related in any way.

In the 70s Marvel had a slew of horror comics.  In 1971 the Comics Code Authority had relaxed its standards a bit allowing the use of classic monsters as long as they were presented in the manner of their literary forebears, such as Frankenstein and Dracula.  This allowed the company to produce reprints of work that had been published pre-Code from when the company was Atlas, and it allowed the introduction of new horror comics such as Tomb of Dracula and Frankenstein's Monster.  It was also the New Age era and interest had shifted from science fiction back to supernatural stories.  In the Golden Age plenty of supernatural characters had existed.  It was common for a hero to gain their powers through a magic talisman or through studies of the mystic arts.  Marvel's own Doctor Strange appeared in the 60s and had great appeal with the late 60s college crowd who were involved in various counterculture practices.  The New Age 70s brought a wave of supernatural characters to Marvel's stable, some of which still exist today, like Ghost Rider, whose covers proclaimed him "the most supernatural hero of all".  In these early to mid 70s comics Marvel did not shy away from Satanism either.  Later characters identified as or with Satan would become Mephisto and various other extra-dimensional entities that simply convinced humans they were the Adversary.  We can say then that the New Age was the Bronze Age of Comics.  At least at Marvel.  (You know, there is a whole post I could do about the New Age Bronze Era supernatural comics, and I just might)
Dead of Night #11 (above) was the first appearance of the supernatural Scarecrow.  The character inhabits a mysterious painting won at auction by Soho artist Jess Duncan and is the sworn foe of a demonic cult that worships a being called Kalumai.  Jess Duncan, his brother Dave (a straight-laced reporter type) and Jess's girlfriend Harmony are set upon by cultists of Kalumai who knock the brothers unconscious and kidnap the girl for sacrifice.  After they leave Dave is seen staggering out of the loft and shortly thereafter the Scarecrow appears and destroys the cultists.  The story ends with the trio looking at the painting.  During the issue the Scarecrow displays strength, agility, the ability to control trees, crows, and an otherwordly laugh that drives men mad. The issue also set up the basic premise that the Scarecrow painting was painted over the Kalumai painting to serve as a guardian to stop Kalumai from coming to Earth.  He never speaks.
Marvel Spotlight #26 marked the second appearance of the Scarecrow and continued the basic story-line from Dead of Night #11 with the trio of the Duncan brothers and Harmony and the mystical painting of the Scarecrow.  As a comic series, Marvel Spotlight was used to launch the careers of several of Marvel's horror stars including the Ghost Rider, Werewolf By Night and Son of Satan.  Those three proved popular enough to get their own titles, but not our boy Scarecrow, sadly.  Perhaps this was because Jack Russel, Johnny Blaze and Daimon Hellstrom were all sympathetic monsters, fighting against their evil natures/curses and they could talk, while the Scarecrow seemed to enjoy his task of fighting demons and said nary a word.  Apparently (according to research) fans liked the Scarecrow, as letters and interest were positive, but this did not generate or warrant a series.  Genius.
In this adventure the Scarecrow demonstrated that he can apparently command sea life and affect elements.  I think he was just non-specifically magical, to be honest.  We continue to suspect that he is somehow tied to Dave Duncan and Harmony is again menaced.  It is also revealed that his Kryptonite is fire, naturally.  Well, he is made of straw, right?  The issue ended with a to be continued someday note.  The next issue of Marvel Spotlight featured the Sub-Mariner, by the way.
I know it looks like the Human Torch is blasting that orange dickbag, but it's not what it seems.  Also, fire again?  Scarecrow is either the bravest man of straw ever or completely unaware of his main weakness.  Well that and verbal communication. 
Confession time: I hate the Thing.  I dislike most Marvel Comics characters to be honest.  I loathe the entire Fantastic Four, and that includes the Thing.  The few Marvel characters I do like all end up cancelled or screwed with royally as well.  Marvel Two-In-One was a series that teamed up the Thing with a different Marvel character each issue.  Two-In-One #18 marked the last appearance of the Scarecrow in the 1970s and his last appearance before the character was re-written in a manner I find most unfitting.
In keeping with the concept of such team up books, the Thing is shoehorned into the lives of Jess, Dave and Harmony via his girlfriend, Alicia Masters.  They are attending a late night art showing at Jess's Soho loft where Jess and Harmony ask Thing to help them with this Scarecrow business.  Grimm decides he doesn't believe their tale.  It's a bunch of hooey.  This is a guy that has fought Galactus, time traveled where he became Blackbeard and admitted to himself in that very issue that he'd met the Son of Satan just four issues before, but he finds the Scarecrow from a painting and a run of the mill demon cult just a little too hard to swallow, like a hedgehog canape.  So naturally a party goer is transformed into a fire demon and the Scarecrow shows up and he and the Thing fight the demon.  Scarecrow demonstrates the ability to control weather by summoning a flash flood and to control darkness.  The demonic fire of the villain burns up the scarecrow painting and the Kalumai painting underneath and Scarecrow disappears into the ruined painting seemingly forever.  Jess and Harmony are stunned and give voice to their belief that Dave was the Scarecrow.  Dave is missing as the issue and the original career of the supernatural hero both come to a close. The issue is mostly bad and no way to end Scarecrow's story. The writing is pedestrian at best. Throughout Scarecrow's three appearances there is much discontinuity. Sometimes Jess says Dave is the elder brother, sometimes Dave says Jess is and sometimes Dave is given a different surname from Jess. The House of Ideas was famous for churning out work in a sweatshop style so I assume this was just a result of that sloppy work style. For all of the flaws, however, the 70s version was far superior to what was to come and derserved more appearances.

Dr. Strange 38-40 featured the Fear Lords, a group of extra dimensional beings, demons if you like, that represent aspects of fear as the villains.  These Fear Lords were plotting to scare the hell out of people or something.  Whatever cosmic beings do, since they don't rob banks.*  Scarecrow, now revealed to definitively not be Dave Duncan, appears but is called Strawman.  I refuse to call the character Strawman.  Not only do I think Scarecrow was a better and more apt name for the character, I don't like his name suggesting that he is a token that is easily defeated.  Unlike the other Fear Lords, Scarecrow seemed to be helping humanity and aided Dr. Strange in his struggle.  It was hardly a stellar appearance for such a great character.  In fact it was downright depressing.  However it is worth mentioning that in Dr. Strange #32, in a flashback, it was revealed that the Scarecrow completed his original mission of defeating the demon lord Kalumai, so that's good.  I guess.**

A meeting of the Fear Lords***


His look stayed much the same but the art was just better in the 70s.  The tighter lines give Scarecrow a rougher look.  He's too bright in the 90s.  Not spooky enough.  His head is too round as well.  I like the onion look of the old days and the reddish eyes better than white-no-pupils.
See that?  That is a character expressing his existential anguish over how he was royally boned by the company that created him.
Not counting the Fear Lords story-line, the Scarecrow had all the powers you'd expect from a scarecrow, assuming you expected a scarecrow to have any powers whatsoever.  He doesn't scare crows, but then I've yet to see a scarecrow that does.  In keeping with fictional logic he commands them.  He's a pretty good fighter for a being made of straw and raggedy clothing and, at least in the 70s, seemed to really enjoy beating the stuffing out of evildoers.  Actually he seemed to enjoy outright killing them.  His change from a silent, save for the otherwordly laughter, horror hero to a talking, plotting, Fear Lord, albeit one that seems to be for humanity instead of against it (he runs a cable channel dedicated to horror programming to help humans face and adjust to fear) is not really to my tastes.  I understand he has appeared recently in small roles in other books, now firmly tied to the mystic set, but I have yet to read those offerings.

That about wraps it up for the Scarecrow, one of my favorite short-lived horror heroes and an unfortunate victim of the whims of pop culture based publishing.  A true Halloween Hero if ever there was one.

Keep those pumpkins lit.

* It's pretty funny how villains that were your standard bank robbing types get morphed into weirdo cosmic types as the Ages of Comics move along.  It's hard to take some of them seriously, especially when just twenty (sometimes less, sometimes ten) years ago they were firing off glib one-liners and puns while posturing to give heroes a reason to get out of bed and put on their tights.  Could be worse though.  You could start out as a decent Golden Age villain, then become a fun Silver Age villain then find yourself in the modern TV drama era where you have a bunch of effed up psychological problems and a homoerotic fixation with a man in a costume vaguely resembling a bat.  COUGH Joker COUGH

** Actually it's bullshit.  Here is the problem, and it might say more about why the Scarecrow never got his own series than anything else I've postulated thus far, with the concept in general: single purpose story-line.  Most comics are open-ended affairs with heroes that can face off against any number of different villains over an indefinite number of issues monthly.  Superman may have an arch-nemesis or two but he's not on a specific mission to beat Lex Luthor over all things.  He's out to save the world, all the time, from everything.  Batman's mission will never end short of his becoming dictator for life of the world.  Upon creation the Scarecrow had a definite story about being a guardian in a painting that blocked a hell dimension from Earth and pitted him against a demon lord called Kalumai, that he apparently fought long ago and locked away in the first place.  Perhaps it is just coincidental that he is a man of straw that looks like an Earth scarecrow.  Regardless, in each of his appearances in the 1970s (all three) he fought against Kalumai in some way.  It's his job.  He couldn't just show up and stop a robbery unless it was an artifact somehow related to his main quest/raison d'etre.  Ghost Rider rode around and fought anything he felt like, because he didn't have a single villain tied directly to his story.  Now I suppose that had the Scarecrow gotten his own series the Kalumai story would have been the opening arc of the ongoing tale, so I might be wrong.

*** They have meetings.  They actually have meetings, in a hall, around a table.  Look at those sad bastards.  They look like the Legion of Doom, which also has a Scarecrow.  Coincidence?  Yeah, probably.  Listen to me, people; they have damn meetings.  They probably have an executive assistant, or maybe they each get to bring one lieutenant with them like mobsters and they drink espresso and discuss business.  And what business do they discuss?  Fear.  They discuss fear.  They discuss bringing fear to Earth and who has the responsibility to bring what fear, like I suppose one of them gets to bring fear of clowns or some shit and they treat the whole thing like a cosmic business.  Because as we all know cosmic level things like the fate of universes are all about balance so even the beings we see as villains have to have their meetings to keep the business working.  In their special Team Fear HQ they are all articulate and erudite beings discussing weighty matters but as soon as they show up Earth-side it's all "Raarrrgghhh, quake mortals at the power of Satact, Lord of Standardized Testing and Permanent Records!"


Tuesday, October 21, 2014

Movie Review for Rikalonius

AMC has been doing its Friday the 13th marathon yesterday and today.  I am always interested in which films get shown and which ones get missed, usually because a network only owns rights to show or copies of certain films.  I don't think you ever get a smooth start to finish on any network.
My favorite is part 6.


Why?
Well, since you asked, Part 6, subtitled Jason Lives was the beginning of the second cycle of the F13 franchise and really codified so much of what the fanbase thinks of when they think of F13 films, indeed what those who deride the films sight unseen think of them as well.  The film is a monster movie, plain and simple.  The original slasher formula was discarded in favor of a classic monster movie.  Echoes of Revenge of the Creature, the first of the sequels to Creature from the Black Lagoon can be seen in Jason Lives.  If  you've never seen Revenge of the Creature you should.  It is a real treat.  So often we have implied power in the monster films.  We believe Frankenstein to be very strong but when we get to see it that is another matter.  In Revenge the Gillman goes on a land rampage that results in his flipping over cars, among other things.  The suggested great power of this perfectly adapted aquatic monster is shown in no uncertain terms in the sequel.  The same can be said of Jason Lives.  The director looked at the script and told the producers he wanted to do it as a comedy.  The producers told him he could on the one condition that he was not allowed to make fun of Jason.  So he plays Jason straight, and then has fun with the picture and it works.  Once upon a time I would have told you that Jason Goes to Hell: the Final Friday was my favorite, and it still rates highly with me, but Jason Lives currently holds the top spot.
When I say it is the beginning of the second cycle of the F13 franchise, I might need to qualify that.
Friday the 13th was not supposed to have any sequels.  The first film was made in 1979 and released in 1980 by Sean Cunningham as a potboiler.  It was a suspenseful film with a fair amount of gore (there had been gorier films in the past, however) and fit the "slasher" paradigm. (Some say it codified the paradigm)  The film made scads of money and Paramount wanted a sequel.  The original backstory was retooled in the classic fashion to tell us that young Jason Voorhees did not die in Crystal Lake, but instead grew up in the woods, a wild man, and witnessed the beheading of his mother.  This legend is delivered around the campfire in the fashion of a classic campfire tale because that is the origin of the whole story.  Jason would become the killer for the 3 sequels that followed the original until his demise at the hands of Corey Feldman in F13 pt 4 The Final Chapter.
This marks the end of the first cycle.  F13 pt 5 was a bit problematic.  I can't say, properly, where to put it.  Paramount sort of pulled a Halloween III Season of the Witch moving the plot and characters away from Crystal Lake, but keeping a character from the previous film, providing a new copycat killer masquerading as Jason V. and suggesting that Tommy Jarvis (Corey Feldman from Pt 4, now in his late teens) would inherit the role of Jason due to being driven bonkers by his experiences with Jason.  It was called A New Beginning and it might have been but the box office returns suggested that the fans weren't happy.*  F13 pt 5 was trying to start the second cycle, its subtitle makes that clear, but it proved a false start.  Thus it was Jason Lives that started the second cycle.  The second cycle of F13 featured a reanimated/undead Jason Voorhees, brought back to a semblance of life by a bolt of lightning.  No more the backwoods stalker-killer, Jason had become a true monster.  Much of his rage, formerly directed at people that invaded his territory, the woods of Crystal Lake, was now directed at anything that moved anywhere near him.  No longer was he hiding his deformed face out of shame and systematic abuse, now he seemed to be completely comfortable with his role as a destroyer of life for its own sake.  As I said, monster Jason.  Where in previous films Jason's face reveal would show a basic look that varied with make-up artists, now he was a rotting beast of exposed bones and part of the makeup was to make him more rotted and more monstrous.  The supernatural had officially arrived to the series, and none too soon given the popular horror films of the second half of the 80s (e.g. Nightmare on Elm Street films, The Lost Boys).  In previous films Jason is often in hiding and then people come into his orbit, but as of 6 Jason keeps getting "put to sleep" so to speak.  Going undead dormant like Dracula with a stake, only to be revived when the stake is removed to kill again.  The second cycle also has the hallmark of cartoon violence.  This goes with Jason as a monster, his increased strength and durability and so on.  While a creative kill was always important to the series, the Jason of the second cycle performed stunts that never would have been attempted in the more "realistic" first cycle, such as picking up a person in a sleeping bag and beating them to death by swinging them into a tree.  Jason Lives is thus the high point of the whole franchise, being the first time monster Jason appears, and being a monster movie, and it would never be that good again.  Per the Wiki it was the lowest grossing of the films, but a fan favorite, and pre-figured Craven's much celebrated Scream for its use of meta-humor, fourth wall breaking, and combination of horror with action.
Sometimes they show F13pt6 and sometimes they don't.  I think it is always better when they do.  After all if you are going to give them the worst (Jason Takes Manhattan) you should give them the best as well.



*To be fair the slasher genre had already peaked and was in decline when F13 pt V was released in 1985.  The spectacular box office of 1984's A Nightmare On Elm Street had brought the supernatural back into the horror genre, where it had been largely absent for years.  Halloween's unpopular H3:SotW in 1982 meant that the Halloween series would remain silent for 6 years before Michael Myers and Sam Loomis would be resurrected along with the franchise.  Thus since the slasher genre was already in decline, it might be a bit unfair to say that the change in direction of F13 pt V was solely the reason for its failure.